[Nuke] Colour Correct

Colour correcting a merge

Before

Grade

Colour Correct – changing the values of each hue based on the data from the background image.

Using the yellows of the horizon for the highlights, and the blues as the shadows.

Colour correct with a ramp mask

Toe node to lift the black levels

Before unpremultifying the alpha

Final comp

Final plate

I also added in the shadow of the plane in the water through a merge and a duplicate of the plane read. I tried to match the direction of the shadows but I’m not sure its position is correct.