[Maya] The Room™ Continued…

Table continued…

Learnt that reusing some geometry is useful for speed. When geometry is reused but then re-scaled, the UV’s become distorted, so it is often necessary to recreate geometry and map UV’s onto the new geometry.

Bolt

Created sphere and removed unnecessary faces.
Applying materials and textures to bolt to create a metal like effect.
Hypershade with “Metalness” and “Specular Roughness” nodes.

Metalness” tells the shader where the material metal-like and where the material is not. I.e where it is rusted.

Placing bolts onto table
Placed bolt

Sculpted geometry on legs to make to make it look like the bolt has been “hammered” into the leg.
Table with bolts rendered.